Campaign Endgame - New Lunar Republic
Equestria, once a marvelous land of love and magic, is now a tattered battlescape of bruises, scars, ashes, and blood.
All of this damage was brought about not just by the tides of war, but by the weak leadership, poor decisions, and bad luck of the self-destructed Solar Kingdom.
Princess Celestia, who has squandered the potential of this land in the vain and desperate attempts of fighting off the vitality and volatility of change, ended up drowning in blood along with her subjects and the old and dying order they tried so blindly to preserve against the inevitable.
A hypocrite who once spoke in condemnation of treachery against her has finally paid the ultimate price for her own treachery and stubbornness.
And for that, we can find no higher comfort and satisfaction in knowing that truth and justice have prevailed.
We must now put away our weapons and take up the tools and jobs needed to restore Equestria to its former glory.
And it shall be many, many years before this long and arduous task is finally completed.
But with the dawning of a new era of interspecies equality looming just over the horizon, the golden age of unity and prosperity for all is now a dream about to come to fruition.
And Princess Luna will be the rightful inheritor, shaper, and symbol of this wonderful future.
Although our Lunar Highness is leading us well and she is getting the love and attention of all beings on this world, from time to time, I have seen her silently staring off into the distance and pondering to herself.
What it is, I do not know. Possibly of things in the past, present, and future.
And from my eyes, and any other eyes, she looks happy on the outside... but seemingly sad on the inside.
Perhaps it is true about what they say...
Beyond the wounded and killed, every being in this world suffered the effects of war.
And those who were involved but were untouched by the weapons and carnage were nevertheless casualties.
Anypony who managed to live through the horrific turbulence will always carry with them some sort of wounds and scars in their hearts and minds.
And that vengeance is always an empty, forlorn business.
Inspired by Rome and Medieval 2 Total War.